Monday, January 29, 2007

Now there's an idea!!

American Go Association

Go is a game played by many of all ages, including children. The rules are simple, surround the enemy stones with your own to capture and make it your territory, all while defending yourself.

My animation will be about two siblings who are both award winning Go players in their school. They are at home playing each other for practice. As they play, we will slowly blend into what they see, a completely different world where they are warriors fighting for victory. At the end it will all end with a comic relief that will be kept secret to preserve the ending.

I've always liked the game of Go. I never was very good at it, but it would be something I would do when I was bored or just felt like playing. My dad is obsessed with the game and plays every night on Yahoo! Games. Recently there was a manga, japanese comics, and anime series that was based off the game called Hikaru No Go. I was amazed at how well it was produced and how it caused so many to want to play Go. In one point of the anime and manga there is a portion where the ghost of the past striving to achieve the "hand of god" was teaching the boy who he was connected to. He taught him that the game itself was more than just lines and stones, but a fight with yourself and to face your fears and fight it with courage.














hehe looks the same don't it... :P

I wish to do this in 3D with Maya. Currently I am taking other classes that will help me in this class as well as for thesis.

and for amusement...

Sunday, January 28, 2007

Prototyping... what does it all mean!?!?!?!?!?!???

Prototyping - /ˈproʊtəˌtaɪp/ Pronunciation Key - Show Spelled Pronunciation[proh-tuh-tahyp] - Show IPA Pronunciation noun, verb -typed, -typ·ing

The process of quickly putting together a working model (a prototype) in order to test various aspects of a design, illustrate ideas or features and gather early user feedback. Prototyping is often treated as an integral part of the system design process, where it is believed to reduce project risk and cost. Often one or more prototypes are made in a process of incremental development where each prototype is influenced by the performance of previous designs, in this way, problems or deficiencies in design can be corrected. When the prototype is sufficiently refined and meets the functionality, robustness, manufacturability and other design goals, the product is ready for production.

Prototyping for me is exactly as stated above. Prototyping is the process of making a working model, or example, of your final product. In my case, the prototype will have to be a short animation, whether it is in 2D or 3D. I would also have to make sample images of the characters that will be in 3D as well as setting and how it will look in future works.

Elevator Pitch: I’m making a 3D animation about two teenagers playing GO, but instead of seeing the game, you get to see how the players see the game.

Wednesday, January 24, 2007

Welcome to all!!

Welcome one and all. This is the blog for Mr.Lee's Core 6 class. Here I will be bringing you the latest in my struggles to achieve a first time 3D movie for my thesis. In the days to come I will post up links to videos or articles relating to my thesis as well as the WIP of my thesis. Good day to you all...

OH!! almost forgot. I am also currently working on my portfolio site with a more advanced blog. I will be posting there once it is up and running. A link will be provided in the future for redirection.